Specifications - Battlestar Omega

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Summary

The Nova Class Battlestar is a new and experimental class of battlestar. Nominally under the command of a Commander, they can also serve as the flag ship for an Admiral. One third larger than a Mercury Class Battlestar (e.g the Battlestar Pegasus) they are designed as fleet command ships while also serving as a one-stop heavy assault ship, capable of taking on up to four other capital ships or major ground targets by itself. They are highly automated and carry the latest technology in electronic warfare, including but not limited to electromagnetic pulse fields capable of disabling enemy electronics and a Virtual Intelligence (V.I.) computer capable of adapting to any possible threat while not violating the laws against artificial intelligence.

The Nova Class is capable of manufacturing Raptors, Vipers and Scimitars as well as any parts needed to repair them, making her completely self-sufficient in regards to fighter repair and production. They also have advanced water reclamation and food growth facilities, allowing her able to be self sufficient for up to seven years before having to resupply.


General

Role Capital battleship/carrier
Duration 8 years @ standard rations
Capabilities The Nova Class are highly automated and carry the latest state of the art defenses against electronic warfare including electro-magnetic pulse fields capable of disabling enemy electronics. They can also manufacture all the replacement parts needed for Raptors, Vipers and Scimitar Bombers, as well the frame and outer skin of these ships. This makes her completely self-sufficient in regards to fighter repair and replacement. They also have advanced waste and water reclamation machinery, in addition to food production facilities, making them able to be self-sufficient for seven years before having to resupply and recharge their systems.

Dimensions

Length 3,026.48 m
Width 1,114.57 m
Height 478.89 m

Personnel

Officers 783
Enlisted Crew 2,769
Marines 600
Civilians 100

Engineering

Main Power Halidyne-Danforth MB-91E Triple-Tylium Fusion Reactor (6)
TOTAL POWER OUTPUT GENERATED: ~15*10^24 J (12.5 YJ/12.5 billion TJ)
OPERATIONAL DURATION: 12 years @ standard usage
Auiliary Power Dyson-Atkins XT-11/D2 Dideuterium-Monoxide Fusion Reactor (4)
TOTAL POWER OUTPUT GENERATED: ~4.8*10^21 J (4.8 ZJ)
OPERATIONAL DURATION: 15 years @ standard usage
Emergency Power CMEPS92 Quadium-Krellide Batteries (600 Banks @ 50/bank)
POWER OUTPUT GENERATED (PER BANK): ~1.2*10^8 J
OPERATIONAL DURATION: 900 hours @ standard expected usage
Main Engines Kyeser K10-22 Sub-Light Engines (4)
STANDARD ACCELERATION: 0.6 G
MAXIMUM ACCELERATION: 2.5 G
EMERGENCY ACCELERATION: 5.0 G
MAXIMUM SAFE VELOCITY: 25% Speed of Light
Thrusters Kyeser K12-09 Bow-mounted Forward Arrest Thrusters (2)
Hwacha RT9-D/17 Reaction Control System (RCS) (80 in 20 quad mounts)
FTL Engine Olympus A-Class FTL Drive (2)
RANGE: 112.2 billion km / 69.7 billion mi / 150 SU
Inertial Deampening System Type XX2
Fabrication Facilities Semi-Autonomous Viper & Raptor Production Facilities
Semi-Autonomous Munitions Production Facilities

Armament

Main *Krupp MK21/10-F Class 10 Naval Auto Cannon (192 in 96 dual turrets)
**ORDNANCE: 50.8cm (20”) APHE Warhead
***RANGE: Space = 4,125.10km (2,561.69mi)
In Atmosphere = 1,650.04km (1,024.67mi)
***VELOCITY: ~1,550mps (~5,085.29fps)
***RATE OF FIRE: 12 rounds per minute

*Krupp MK38/14-A Class 15 Heavy Assault Cannon (8 in 2 quad mounts; fixed)
**ORDNANCE: 91.44cm (36”) APHE Warhead
***RANGE: Space = 4,200.75km (2,608.67mi)
In Atmosphere = 1,680.30km (1,043.47mi)
***VELOCITY: ~1,500mps (~4,921.25fps)
***RATE OF FIRE: 4 rounds per minute
Secondary *Krupp MK15/5-A Class 05 Naval Auto Cannon (48 in 48 dual mounts)
**ORDNANCE: 20.96cm (8.25”) APHE Warhead
***RANGE: Space = 1,350.65km (838.75mi)
In Atmosphere = 540.26km (335.50mi)
***VELOCITY: ~1,500mps (~4,921.25fps)
***RATE OF FIRE: 32 rounds per minute
Defensive *Krupp MK163/94-B Class 03 Point Defense Cannon (800 in 400 dual mounts)
**ORDNANCE: 13.97cm (5.5”) HE Warhead
***RANGE: Space = 8,225.15m (26,985.35’)
In Atmosphere = 3,290.06m (10,794.14’)
***VELOCITY: ~1,500mps (~4,921.25fps)
***RATE OF FIRE: 750 rounds per minute
Conventional Missiles *Zenith SLBM-36/B2 Launch System
**PAYLOAD: BGM-237 “Medusa” Guided Ballistic Missile (120)
*Raphael SIM-15/A5 Launch System
**PAYLOAD: AIM-21B “Wasp” Air-Defense Guided Missile (270)
Nuclear Missiles *Zenith SLBMN-20/N Launch System
**PAYLOAD: BGMN-793 “Nemesis” Nuclear Guided Ballistic Missile (20)
Equipment Jump Point Detection System (JPDS): The JPDS is a new innovation aboard Nova class Battlestars. It detects the energy build-up that occurs before a ship FTL jumps in and plots its position.

Virtual Intelligence (V.I.) Defense System: This system is a learning computer that is capable of reacting and adapting to situations as they change within milliseconds. The computer is automated, but is not sentient. It has been programed to keep itself from becoming self aware, and therefore does not violate Colonial Law banning Artificial Intelligence (A.I.).

Carrier Facilities/Air Wing

Flight Decks 4
Emarked Craft *Viper MkVII Tactical Star Fighter (400; 20 squadrons of 20)
*Viper MkVIII(S) Tactical Star Fighter (Stealth) (40; 2 squadrons of 20)
*Raptor Multi-Mission Support Craft (75; 15 squadrons of 5)
*Viper Stealthstar (20; 4 squadrons of 5)
*Standard Colonial Shuttle (10)
Launch/Recovery Systems LAUNCH: Atradies AC-14 Rapid Launch System (200 tubes; 100 per flight pod)

RECOVERY: Chrysalis CLS-21-7D OptiWav Guidance System (8; 2 per flight deck)